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 Joanna Foss’ Seven Immortals Deck

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Posts : 11
Join date : 2010-03-20

PostSubject: Joanna Foss’ Seven Immortals Deck   Sun 21 Mar - 12:09

Player: Joanna Foss
Deck: Seven Immortals

20 Monster
3x Earthbound Immortal Aslla Piscu
3x Earthbound Immortal Chacu Challhua
1x Earthbound Immortal Wiraqocha Rasca
1x Battle Fader
1x Lava Golem
1x Gorz the Emissary of Darkness
3x Masked Dragon
3x Hardened Armed Dragon
3x Gravekeeper’s Spy
1x Sangan


14 Magic
3x Mausoleum of the Emperor
2x Terraforming
1x Swords of Revealing Light
1x Pot of Avarice
1x Brain Control
1x Mystical Space Typhoon
1x Heavy Storm
2x Soul Exchange
2x Fires of Doomsday


6 Trap
2x Earthbound Wave
3x Dark Illusion
1x Call of the Haunted


Foss’s Deck is all about quickly bringing an Earthbound Immortal onto the field and protecting it the best she can. To speed up her Tribute Summons, she runs 1 copy of “Battle Fader” and 2 copies of “Fires of Doomsday,” along with 2 copies of “Soul Exchange.” Since all of the Earthbound Immortals are DARK monsters, Foss can Tribute “Doomsday Tokens” to Summon an Earthbound Immortal. As you saw in the Round 2 Feature Match, Foss was able to Summon an Earthbound Immortal by Tributing 2 “Doomsday Tokens” on her second turn!

Foss also uses 3 copies of “Mausoleum of the Emperor” and 2 copies of “Terraforming” to search them out. “Mausoleum of the Emperor” is essential to the Deck. Not only does it let Foss Summon any Earthbound Immortal in her hand without Tribute by paying 2000 Life Points, it also counts as the Field Spell Card needed to prevent Foss’s Earthbound Immortals from destroying themselves.

Once Foss gets an Earthbound Immortal on the field along with “Mausoleum of the Emperor,” she can protect her cards with “Dark Illusion” and “Earthbound Wave.” “Dark Illusion” will negate and destroy anything that targets her Earthbound Immortal, while “Earthbound Wave” will negate and destroy any Spell or Trap Card her opponent plays. This includes anything that threatens her Field Spell Card.

But Foss’s Deck can function even without a Field Spell Card in play. Foss plays 3 copies of “Hardened Armed Dragon” and 3 copies of “Masked Dragon” to bring them onto the field. If “Hardened Armed Dragon” is Tributed to Summon an Earthbound Immortal, nothing can destroy that Immortal – not even its own effect! Against pure Lightsworn Decks, Tributing a “Hardened Armed Dragon” for an Earthbound Immortal will usually win Foss the game. Since Earthbound Immortals can’t be attacked (and Foss can’t be attacked if she has an Earthbound Immortal and no other monsters on the field), Duelists can’t use “Honest” to attack over it. Since the Earthbound Immortal can’t be destroyed (thanks to the effect of “Hardened Armed Dragon,”) a Lightsworn Duelist would usually need to Synchro Summon “Brionac, Dragon of the Ice Barrier” to return the Earthbound Immortal to Foss’s hand.

Many Decks, including Blackwing and Gladiator Beast Decks, have trouble getting rid of huge monsters that can’t be destroyed, and “Dark Illusion” and “Earthbound Roar” only make it harder.
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Barbaro



Posts : 12
Join date : 2010-03-20

PostSubject: Re: Joanna Foss’ Seven Immortals Deck   Sun 21 Mar - 12:22

c est vrais que sa pourais marcher mais ses compliquer a jouer .mouais compliquer mais fort. le but serais de poser 1 ou 2 esprit et puis le gas contre sa ( ch'ai pas moi .eu vincent) serais en movaise posture . le seul problème serait jd en face ou bien dad si tu voit se que je ve dire .avec jd effet tout explose bom ( sauf lui) et atk.dad effet rdp le tenèbres par raport a la béstiole et hop atk. après cela dépend du side pour la deuxième manches.
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Barbaro



Posts : 12
Join date : 2010-03-20

PostSubject: Re: Joanna Foss’ Seven Immortals Deck   Sun 21 Mar - 12:24

[quote="Barbaro"]C'est vrai que ça pourrait marcher mais c'est compliqué a jouer. Mouais, compliqué mais fort. le but serait de poser 1 ou 2 esprit et puis le gars contre ça ( ch'ai pas moi heu vincent) serait en mauvaise posture. Le seul problème serait jd en face ou bien dad si tu vois ce que je ve dire... avec jd effet tout explose bom (sauf lui) et atk, dad effet rdp 1 tenèbres par raport à la béstiole et hop atk. après cela dépend du side pour la deuxième manches. Pourais tu m envoyer le side stp rabbit .
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